Bitmap creation is out of memory… here is a solution to the problem.
Bitmap creation is out of memory
I’m trying to rotate the captured image in onActivityResult()
via the camera intent, but I’m occasionally getting an out-of-memory error.
How can I optimize this code?
bmp = BitmapFactory.decodeStream(new FileInputStream(f), null, null);
correctBmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(),
bmp.getHeight(), mat, true);
I tried adding bmp.recycle() and correctBmp.recycle()
after these lines, but it didn’t help.
Solution
If you develop your application API level 10+ you can add your list
android:largeHeap="true" //add this entity.
Like
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:largeHeap="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
Or try this (creating a class).
public Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
if (width > height) {
inSampleSize = Math.round((float) height / (float) reqHeight);
} else {
inSampleSize = Math.round((float) width / (float) reqWidth);
}
}
return inSampleSize;
}
Thanks to the code, you can also resize the bitmap.