Animate object 5e spell

Animate object 5e

Level: 5th

Classes: Bard, Wizard, Sorcerer

Casting Time: Action

Range: 120 feet

Components: VS

Duration: Concentration, up to 1 minute

How do dnd 5e animate objects work?

The object “live” under your command. Within the cast range, specify up to ten non-magic objects that are not held or worn as spell targets. Among them, medium-sized targets are regarded as two objects, large-scale targets are regarded as four objects, and giant targets are regarded as eight objects, and you cannot activate objects larger than the giant.

After casting, each target is summoned as a creature under your control until the spell ends, or until the creature’s health drops to 0.

You can use a bonus action and use spiritual commands to manipulate any creature within 500 feet that you call up with this 5e animate objects spell (if you manipulate multiple creatures, your commands can be communicated to all or some of them at the same time, but Only the same command can be used).

You decide the movement and movement of the controlled creature next turn. Or, you can choose to give a wide range of commands (such as guarding a room or corridor). Creatures that haven’t received your order will only defend themselves against hostile creatures. Once the command is given, the creature will continue to execute the command until the task is completed.

Animated Object Statistics

SizeHPACAttackAbility Scores
Tiny2018+8 to hit, 1d4 + 4 damageStr: 4, Dex: 18
Small2516+6 to hit, 1d8 + 2 damageStr: 6, Dex: 14
Medium4013+5 to hit, 2d6 + 1 damageStr: 10, Dex: 12
Large5010+6 to hit, 2d10 + 2 damageStr: 14, Dex: 10
Huge8010+8 to hit, 2d12 + 4 damageStr: 18, Dex: 6

The AC, HP, attack, and strength and agility values of the activated object are determined by their size. Its physique is 10, intelligence and perception is 3, charm is 1. It has a speed of 30 feet, and if it doesn’t have legs or a similar structure, it’s 30 feet and can be suspended.

If the object is firmly anchored to an object on a surface or larger surface (e.g. chained to a wall), its speed is 0. It has 30 feet of blindness, which is considered blind outside the sensory range. When the life value of an activated object is reduced to 0, it is returned to the ordinary object and suffered all spillage damage in the form of the object.

If you order an activated object to attack, it can launch a melee attack on a creature within 5 feet. It will launch a slam and cause bludgeoning damage, and the corresponding attack bonus and damage are determined by its size. In addition, DM can also determine that certain objects can cause slashing or puncture damage.

At Higher Levels

When casting this spell with a 6th-level or higher spell slot, each time you use a spell slot higher than the 5th ring, you will summon two more objects.

Discussion about animate objects 5e

How do animate objects work?

How many animate object 5e can I have?

Before 5e DnD, did you see Forcecage, Heroes’ Feast, or Animate Objects get much play? How did that work out?

Animate Object started in 1E as a 6th-level cleric spell. The description mostly consists of things DMs should think about as they improvise stats for a particular animated object. That spell lets players write a big check for the DM to cash. (—@dmdavidblog)