Compelled Duel 5e

You try to force a creature to fight you. Specify a creature you can see within the casting range as the target of the spell.

Compelled Duel

  • Level: 1
  • Casting time: 1 Bonus Action
  • Range: 30 feet
  • Components: V
  • Duration: Concentration, up to 1 minute

The creature must make a Wisdom save. If the save fails, the creature will be attracted to your divine request.

During the spell’s duration, the creature has a disadvantage when making an attack check against any creature other than you, and it must make a Wisdom save every time it attempts to move more than 30 feet away from you.

If the save is successful, the target’s movement is temporarily not restricted by this magic for this round.

When you attack another creature, or when you cast a spell on another hostile creature, or when a friendly creature of yours deals damage to the target or casts a harmful spell on it, or you are away from the target When your turn exceeds 30 feet, the spell ends.

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