Dancing Lights 5e

You create four torch-sized light sources within the cast range. During the spell’s duration, the light source can appear in the form of a torch, lantern or light sphere and levitate in the air.

Dancing Lights

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute

You can also combine the four light sources into a blurred light and shadow of a medium-sized humanoid.

No matter which way you choose, each light source can emit a dim light with a radius of 10 feet.

You can use a bonus action during your turn to move these light sources up to 60 feet within the cast range.

Each light source must be within 20 feet of the other light source, and the light source away from the cast distance will immediately go out.