Destructive Wave 5e

You hit the ground and burst a sacred energy from your body. Every creature you specify within 30 feet must make a Constitution saving throw.

Destructive Wave

  • Level: 5
  • Casting time: 1 Action
  • Range: Self (30-foot radius)
  • Components: V
  • Duration: Instantaneous

Those who fail the save will take 5d6 points of thunder damage and 5d6 points of shine or erosion damage (selected by you) and should knock down the ground.

If the save is successful, the damage will be halved and will not knock down the ground.