DnD 5e Halfling

Most halflings aim for a stable home in life: a place of peace and quiet, away from marauding monsters and warring armies, with a warm fire, enough to eat and drink. Some halflings spend their lives in remote rural areas, but others are drawn to join the endless nomadic journeys of the sea and sky to meet exotic peoples. These travelers still love peace, food, fire and home, even if their home may be a caravan on a dirt road or a boat adrift on a river.

Small and Practical

Smaller halflings have survived in a world full of large races by avoiding the unnecessary fighting that draws attention to themselves. At around 3 feet tall, they look harmless, and have survived for centuries in the midst of rising and falling powers, wars, and political disputes. They were generally athletic, weighing between 40 and 45 pounds.

Halflings have skin tones ranging from bronze to translucent fair, their curly hair is usually brown or sandy brown, and they have brown or hazel eyes. Male halflings often have long sideburns but rarely beards. They prefer to wear simple, comfortable, practical, and brightly colored clothing.

The Halfling’s personality is not limited to clothing. They are concerned with food, clothing, housing, transportation, and entertainment, but they are not overly formal. Even the richest Halfling would prefer to keep his wealth locked up in the cellar rather than show it off. When confronted with a problem, they excel at finding the simplest and most direct solution and are intolerant of indecisiveness.

Kind and Curious

Halflings are a friendly and optimistic race. They enjoy family and friendship and a warm home, but rarely fantasize about money and glory. Even when they do become adventurers, they set out primarily for fellowship, friends, exploration, or to satisfy their curiosity. They love to discover new things, and even simple things like an exotic food item or an odd outfit will interest them.

Halflings have a strong sense of compassion and can’t stand to see others suffer. They are also very generous and are willing to share with others, even in difficult times.

Blend into the Crowd

Halflings are adept at fitting in with the community of humans, dwarves, and elves, where they strive to contribute and gain recognition. Their secretive and low-key nature also helps them to avoid unnecessary trouble.

Halflings like to work with others on their own initiative, and are loyal to their friends, whether they are halflings or not. They may even show unusual courage when their friends, homes and communities are threatened.

Pastoral Pleasantries

Most halflings live in small, peaceful communities that also include large farms and well-kept orchards. Aside from these quiet counties, they rarely build their own kingdoms or occupy territories as kings. They did not recognize nobility or kingship among their peers, though they still relied on the elders of their families for guidance. Thus, the traditional life of their families is not affected by the rise and fall of kingdoms.

Many Halflings live among other ethnic groups and earn their security and prosperity through hard work and loyalty. Other Halfling communities practiced a nomadic lifestyle. They wander the land in caravans and boats and never stay long.

Exploring Opportunities

Halflings usually take to adventure to defend their homeland, aid their friends, or see the wide world full of surprises. In their eyes, adventure is not a career, but a chance encounter or even a need.

Affable and Positive

Halflings try to get along with everyone and aren’t too keen on making summaries – especially when asked to say something negative.

Dwarves. “Dwarves are loyal friends, and they keep their word. But wouldn’t it be nice to have them smile once in a while?”

Elves. “They’re beautiful! Not only is the face beautiful, the music beautiful, the manners elegant, everything beautiful. It’s like coming out of a beautiful dream. But they won’t always say what they’re laughing at, and I’m sure there’s something else besides the reasons they say they are.”

Humans. “Humans are a lot like us. Really. Or at least some humans are really like us. You can look at the farmers and shepherds outside the castles or outposts and see that they are good, simple people. I’m not saying there’s anything wrong with barons and warriors. Though they always convict others when they talk to themselves, but it’s nice that they protect their land as well as our place.”

Halfling Names

Halflings have names, surnames and sometimes nicknames. Many of their surnames derive from nicknames, which were passed down from generation to generation because they were so impressive.

Halfling Traits

Your halfling character has the following traits like other halflings.

Ability Score Increase. your Agility plus 2.

Age. Halflings reach adulthood around age 20 and generally live to be 150.

Alignment. Most halflings tend to be well-behaved. They are generally kind and amiable, and can’t stand to watch others suffer, nor can they tolerate oppression at all. They also tend to be very orderly and traditional, and rely heavily on community and custom.

Size. Halflings are about 3 feet tall and weigh about 40 pounds. They are small in size.

Speed. Your base walking speed is 25 feet.

Lucky. When you roll a 1 on an attack check, attribute check, or immunity check, you may roll again, but you must use the result of your roll.

Brave. You have an advantage when making immunity against panic.

Halfling Nimbleness. You can traverse the space of any creature larger than you.

Language. You can speak, read, and write Common and Halfling Nimbleness. Although Halfling Nimbleness is not a secret language, Halflings hate to teach it to outsiders. They seldom write, so they don’t have a rich literary collection. But they have a very rich oral tradition. Almost all halflings speak the common language to communicate with people they meet in their habitat or on their travels.

Subrace. The two main kinds of halflings (lightfoot and stout) are more likely to be related to each other in the same family than to be subspecies. You can choose from one of these subrace options.

Lightfoot

As a light-footed halfling, you can easily hide from the ears of others, and are even able to use the bodies of others as cover. You are affable and easy to get along with. Light-footed halflings are widespread in the Forgotten Realms, and are the most common halflings.

Light-footed halflings are more nomadic than other halflings, often living near other races or devoting themselves to nomadic life. In the world of Greyhawk, they are known as hairfeet or tallfellow.

Ability Score Increase. Your Charisma plus 1.

Naturally Stealthy. try performing the Hide action when you gain cover from a creature larger than yourself.

Stout

As a Strong-Hearted Halfling, you are generally stronger than other halflings and have some resistance to toxins. There are certain rumors that stronghearted halflings are of mixed dwarven blood. In the Forgotten Realms, these halflings are called strongheart and are more common in the South.

Ability Score Increase. add 1 to your stats.

Stout Resilience. you have an advantage when making immunities against toxins, and you have damage resistance to toxin damage.