Bestow Curse 5e

You touch a creature. The creature must make a Wisdom save and successfully pass, otherwise it will be cursed for the duration of the spell. Bestow Curse Level: 3 Casting time: 1 Action Range: Touch Components: V, S Duration: Concentration, up to 1 minute When casting a spell, you choose one of the following cursing options: ยท Select an attribute … Read more

Blade Ward 5e

You reach out and draw a protective mark in the air to make yourself resistant to blunt, puncture, and slash damage from weapon attacks before the end of the next round. Blade Ward Level: Cantrip Casting time: 1 Action Range: Self Components: V, S Duration: 1 round

Blight 5e

The energy of Necromancer Magic strikes a creature you can see within the cast range, and squeezes his water and vitality. Blight Level: 4 Casting time: 1 Action Range: 30 feet Components: V, S Duration: Instantaneous The target must make a Constitution save. The loser of the save will take 8d8 points of erosion damage. If the save is successful, … Read more

Blink 5e

You roll d20 once at the end of your turn for the duration of the spell. If the result is greater than or equal to 11, you disappear from the plane you are in and appear on the etheric plane (if you are already on the etheric plane, the spell fails and is consumed). Blink … Read more

Blur 5e

Your figure becomes blurred and blinks in the eyes of others. During the spell’s duration, any creature has an inferior attack check against you. Blur Level: 2 Casting time: 1 Action Range: Self Components: V Duration: Concentration, up to 1 minute Attackers who do not rely on vision (eg blindsight) or can see through illusions (eg true vision) are immune … Read more

Burning Hands 5e

The thumbs of your hands are opposite, the other fingers spread, and a flame erupts from between your fingers. Burning Hands Level: 1 Casting time: 1 Action Range: Self (15-foot cone) Components: V, S Duration: Instantaneous Creatures within a 15-foot cone must make an agility save. Those who fail the save take 3d6 points of fire damage. If the save … Read more

Chain Lightning 5e

You release a flash of lightning and shoot at a designated target within the cast range that you can see. Chain Lightning Level: 6 Casting time: 1 Action Range: 150 feet Components: V, S, M Duration: Instantaneous After passing the first target, Lightning jumped into three beams and jumped up to 3 other targets within 30 feet of the target. … Read more

Charm Person 5e

You try to charm a humanoid creature you can see within the casting distance. The creature must make a perception save. Charm Person Level: 1 Casting time: 1 Action Range: 30 feet Components: V, S Duration: 1 hour If you or your companion are fighting the creature, the creature has an advantage when making this save. If the save fails, … Read more

Chill Touch 5e

You summon a ghostly bone hand at the location of a creature within the range of the cast range, and attack the target with the biting cold of the tomb. Chill Touch Level: Cantrip Casting time: 1 Action Range: 120 feet Components: V, S Duration: 1 round A long-range spell attack is performed on the creature. When it hits, the … Read more

Chromatic Orb 5e

You throw a 4-inch diameter energy ball at a creature you can see within the cast range, and choose a type from acid, freeze, fire, lightning, poison, and thunder to launch a long-range spell attack on the creature . Chromatic Orb Level: 1 Casting time: 1 Action Range: 90 feet Components: V, S, M Duration: Instantaneous When the attack hits, … Read more

Circle of Death 5e

A wave of negative energy was emitted from a point within the cast range, impacting a spherical area of 60 feet in radius. Circle of Death Level: 6 Casting time: 1 Action Range: 150 feet Components: V, S, M Duration: Instantaneous Creatures in the area must make a physical save. Those who fail the save will take 8d6 points of … Read more

Clairvoyance 5e

You create an invisible sensor somewhere within the casting distance, which can be a place you are familiar with (a place you have visited or seen) or a conspicuous place you are not familiar with (such as behind a door, Corner location or in the woods). Clairvoyance Level: 3 Casting time: 10 Minutes Range: 1 mile Components: V, S, … Read more