Drawmij’s Instant Summons 5e

You touch an object that weighs at most 10 pounds and is at most 6 feet in length. The spell will leave an invisible mark on the surface of the object and the name of the object on the sapphire you use to cast the spell. You must use a different sapphire as its material composition every time you cast this spell.

Drawmij’s Instant Summons 5e

Level: 6th

Classes: Wizard

Casting Time: 1 minute

Range: Touch

Components: V, S, M

Duration: Until dispelled

In the following time, you can use actions to call out the name of the object and smash the sapphire. The object will immediately appear in your hand regardless of any distance and plane restrictions. After the object appears, the spell ends immediately.

If another creature is holding or carrying the object, the action of smashing the sapphire cannot transport the object. But you will know who owns the item and where it is at the moment.

When dispel magic or a similar effect successfully applied to this sapphire, the spell will be terminated early.