A non-magic weapon you touched and turned it into a magic weapon. Choose one of the following damage types: Strong Acid, Freeze, Fire, Lightning, Thunder.
- Level: 3
- Casting time: 1 Action
- Range: Touch
- Components: V, S
- Duration: Concentration, up to 1 hour
During the spell’s duration, the weapon will receive a +1 bonus on attack checks, and will cause an additional 1d4 points of damage of the selected type when hit.
Ascending ring cast effect. When casting this spell using a 5th or 6th-level spell slot, the bonus on attack checks becomes +2 and the additional damage becomes 2d4.
When casting this spell with a 7th-level or higher spell slot, the bonus on attack checks becomes +3 and the extra damage becomes 3d4.