Elemental Weapon 5e

A non-magic weapon you touched and turned it into a magic weapon. Choose one of the following damage types: Strong Acid, Freeze, Fire, Lightning, Thunder.

Elemental Weapon

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 hour

During the spell’s duration, the weapon will receive a +1 bonus on attack checks, and will cause an additional 1d4 points of damage of the selected type when hit.

Ascending ring cast effect. When casting this spell using a 5th or 6th-level spell slot, the bonus on attack checks becomes +2 and the additional damage becomes 2d4.

When casting this spell with a 7th-level or higher spell slot, the bonus on attack checks becomes +3 and the extra damage becomes 3d4.

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