Enlarge/Reduce 5e

You change the size of a creature or object that you can see within the cast range, and maintain its effect for the duration of the spell.

Enlarge/Reduce

  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute

Specify a creature or an item that is not carried by the dress. If the target is not voluntary, it can make a Constitution save. If the save is successful, the spell is invalid.

If the target is a creature, the size of its clothing and carry-on also changes. Any items that detach from the creature will then return to their normal size.

Enlarge. The target figure becomes twice the size and the weight becomes eight times. Its size has therefore increased by one level, for example, the medium size has become large.

If the target’s space is not enough to accommodate its enlarged body shape, the creature or item will reach the maximum size possible in the limited space.

Before the spell ends, the target has an advantage when making power checks and power saves.

The target’s weapon will also increase, and when using this larger weapon to attack, it will cause an additional 1d4 of damage.

Reduce. The target body size becomes half and the weight becomes one-eighth. Its size is therefore reduced by one level, for example, the medium size becomes small.

Before the spell ends, the target has a disadvantage when making power checks and power saves.

The target’s weapon will also become smaller, and when using this smaller weapon to attack, it will reduce the damage of 1d4 (will not make the damage value lower than 1).

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