A flash of light quickly flew to a creature you specified within the cast range, and made a long-range spell attack check against the target.
- Level: 1
- Casting time: 1 Action
- Range: 120 feet
- Components: V, S
- Duration: 1 round
When hit, the target is injured by 4d6 light. Due to the mysterious shimmer of light on the target, the next attack check made against the target has an advantage before the caster’s next round ends.
Ascending ring cast effect. When casting this spell with a 2nd-level or higher spell slot, the spell slot you use is 1d6 higher each time the spell slot is higher than the 1st.