Levitate 5e

Specify a creature or loosely placed object that you can see within the specified casting distance, make it rise vertically up to 20 feet, and stay suspended there until the duration ends.

Levitate 5e

Level: 2nd

Classes: Sorcerer, Wizard

Casting Time: 1 Action

Range: 60 feet

Components: V, S, M

Duration: Concentration, up to 10 minutes

This spell can levitate a target weighing up to 500 pounds. An involuntary creature can make a Constitution check on the spell to avoid being affected by it.

The target can only be moved by pushing or pulling a fixed object or plane (such as a wall or ceiling). This movement method is considered equivalent to climbing.

You can change the floating height of the target up or down by up to 20 feet during your turn: if you are the target of the spell, you can ascend and descend as part of your movement; if you are not the spell , You can use actions to move the target, but the target must always be within your casting range.

When the spell ends, the target that is still in the air will slowly fall to the ground.