You designate a creature within casting distance that you can see and spy on its nightmares to manifest its deepest fears, thereby creating an illusory avatar that only the target can see. The target creature must make one perceptual immunity. If the immunity fails, the target falls into panic for the duration of the spell.
Phantasmal Killer 5e
Level: 4th
Classes: Wizard
Casting Time: 1 Action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute
Before the spell ends, the target must make one immunity of perception at the end of each of its turns, and takes 4d10 psychic damage if it fails the immunity. A successful immunity terminates the spell.
When casting the spell with a spell position of 5 rings or higher, you increase the damage by 1d10 for each ring of spell position you use that is higher than 4 rings.