Planar Ally 5e

You pray for the assistance of an outsider. You must understand the existence of the individual. It can be a deity, an ancestor, a demon lord, or the existence of other realm-level forces. The existence will send a celestial creature, elemental creature, or demon loyal to it to assist you, and make the creature appear in an unoccupied space within the cast range. If you know the name of a particular creature among them, you can ask for the creature to be named by casting its name when casting the spell, but you may still get a different creature (selected by the DM).

Planar Ally

  • Level: 6
  • Casting time: 10 Minutes
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

When the creature appears, you cannot force it to do anything. You can ask for its services in exchange for payment, but it does not have any obligation to achieve it for you. The requested task can be simple (help us fly over the canyon, or provide assistance in a battle) or complex (surveillance our enemies in secret, or protect us as we sweep the dungeons). You must be able to communicate with the creature to bargain for his service.

The form of remuneration can also be varied. A celestial creature may request a considerable amount of gold coins or magic items to be donated to an alliance temple, and a demon may request a living sacrifice or a treasure as a gift. Some creatures may require you to perform a task in exchange for their services.

Roughly calculated, a task that can be calculated in minutes requires 100 gp per minute. An hourly task requires 1,000 gp per hour. A task that can be calculated on a daily basis (up to 10 days) requires a daily reward of 10,000 gp. DM can adjust the specific reward according to the environment in which you cast the spell. If the task is consistent with the biological code of conduct, the reward may be halved or even abandoned. Tasks that are not risky generally require only half of the recommended reward, while tasks that are particularly dangerous may require larger gifts. Creatures rarely accept tasks that look like suicide.

After the creature completes the mission, or when the agreed service time is over, if the mission is appropriate and if possible, the creature will return to report to you before returning to its hometown. If you cannot agree to the price of the biological service, it will immediately return to its hometown.

Creatures who are called to join your team are counted as team members and share the experience gained normally.