Poison Spray 5e

You reach out and spray a poisonous gas at a creature you can see within the cast range. The target must make a Constitution save. If the save fails, it will be injured by 1d12 poison.

Poison Spray

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V, S
  • Duration: Instantaneous

When you reach 5th level, the spell’s damage increases by 1d12 (it becomes 2d12). At 11th level, add 1d12 (to 3d12), and at 17th level, add 1d12 (to 4d12).