Ray of Frost 5e

An icy blue-white light shoots towards a creature within casting distance. You make a ranged spell attack on the target. If it hits, the target takes 1d8 points of cold damage and loses 10 feet in speed before the start of your next turn.

Ray of Frost 5e

Level: Cantrip

Classes: Wizard, Sorcerer

Casting Time: 1 Action

Range: 60 feet

Components: V, S

Duration: Instantaneous

You increase the spell’s damage by 1d8 (becomes 2d8) when you reach 5th level. add 1d8 (becomes 3d8) at 11th level, and 1d8 (becomes 4d8) at 17th level.