This spell creates a 50-foot-diameter, 100-foot-high column of reversed gravity centered at one point in the spell’s range. When the spell is cast, all creatures and objects in the area that are not anchored to the ground fall upward until they hit the top of the area. The affected creature can make an agility immunity to grab a fixed object within its reach and avoid falling upward.

Reverse Gravity 5e

Level: 7th

Classes: Wizard, Druid, Sorcerer

Casting Time: 1 Action

Range: 100 feet

Components: V, S, M

Duration: Concentration, up to 1 minute

If it encounters any solids (e.g., a ceiling) during the fall, the falling object and creature are subject to the same impact it would receive if it were falling normally under the same circumstances. If an object or creature reaches the top of the area and does not hit any solids, it stays there and vibrates slightly until the spell ends. After the spell’s duration ends, the subject object and creature will fall back down.