Stinking Cloud 5e

Level: 3rd

Classes: Sorcerer, Wizard, Bard

Casting Time: 1 Action

Range: 90 feet

Components: V, S, M

Duration: Concentration, up to 1 minute

You create a yellow cloud of nasty gas with a 20-foot radius centered at a point within casting distance. The clouds will spread around corners and can cause heavy obscuration. The cloud hovers in the air until the spell’s duration ends.

If a creature is located entirely within the cloud at the beginning of its turn, it must make a physical immunity to antitoxin. If it fails the immunity, the creature must waste its turn by vomiting and staggering. If the creature does not need to breathe or is immune to the toxin, its checkmate is directly ruled a success.

Clouds disperse after 4 bursts of moderate winds (winds of at least 10 mph). Strong winds (at least 20 miles per hour) can disperse it after only 1 turn.