Tongues 5e

The spell grants the creature you touch the ability to understand any language it touches. In addition, when the target creature speaks, any creature that can hear its words and has mastery of at least one language understands its words. Tongues 5e Level: 9th Classes: Sorcerer, Wizard Casting Time: 1 Action Range: Self Components: V … Read more

Time Stop 5e

You cause time to temporarily stop flowing in the world of all creatures except you. You make 1d4+1 rounds at once, during which time is stationary for other creatures, but you can move and use actions as normal. Time Stop 5e Level: 9th Classes: Sorcerer, Wizard Casting Time: 1 Action Range: Self Components: V Duration: … Read more

Thunderwave 5e

A wave of thunder sweeps outward from your body. Each creature within a 15-foot cubic area with you as its source point must make one physical immunity. Those who fail the immunity take 2d8 points of thunder damage and are pushed 10 feet away. A successful exemption halves the damage and does not get pushed … Read more

Tenser’s Floating Disk 5e

Creates a disc-shaped horizontal force field in unoccupied space visible from the spell’s range. A floating disk is 3 feet in diameter and 1 inch thick, suspended in midair 3 feet above the ground. Tenser’s Floating Disk 5e Level: 1st Classes: Wizard Casting Time: 1 Action Range: 30 feet Components: V, S, M Duration: 1 … Read more

Teleportation Circle 5e

To cast this spell, you draw a circle 10 feet in diameter on the ground and draw runes around it. This circular phalanx connects your location to a permanent teleportation phalanx of your choice that is on the same plane as you (you must know the sequence of runes for that phalanx). A glowing portal … Read more

Teleport 5e

This spell teleports you and up to eight voluntary creatures that you can see within the range of the spell, or an object you can see within the range of the spell, to a location you specify. If you designate an object as the target of the spell, the object must be able to fit … Read more

Telepathy 5e

You establish a psychic connection with a voluntary creature you know. This creature can be anywhere on your plane. The spell ends once you are no longer on the same plane as the target creature. Telepathy 5e Level: 8th Classes: Wizard Casting Time: 1 Action Range: Unlimited Components: V, S, M Duration: 24 hours Until … Read more

Telekinesis 5e

You gain the ability to move and manipulate creatures or objects with your mind. When you cast this spell, you can use your mind to cause the effects detailed below on a creature or object you can see within the range of the spell. Telekinesis 5e Level: 5th Classes: Wizard, Sorcerer Casting Time: 1 Action … Read more

Tasha’s Hideous Laughter 5e

Specify a creature you can see within casting distance, and if the creature can be affected by the spell, everything becomes comical in the creature’s eyes, causing it to start laughing maniacally. Tasha’s Hideous Laughter 5e Level: 1st Classes: Wizard, Bard Casting Time: 1 Action Range: 30 feet Components: V, S, M Duration: Concentration, up … Read more

Symbol 5e

When you cast this spell, you draw a rune that hurts other creatures on a surface (such as a tabletop, floor, wall, etc.) or an object that can be closed to hide the rune (such as a book, scroll, treasure chest, etc.). Symbol 5e Level: 7th Classes: Cleric, Wizard, Bard Casting Time: 1 minute Range: … Read more

Who can cast the Sunburst 5e?

Casting the Sunburst 5e spell, all creatures located in this radiance must make one physical immunity. The failed immunity takes 12d6 points of glowing damage and is blinded for 1 minute. In dnd 5e, who can cast the Sunburst 5e? Generally, the classes of Wizard, Sorcerer, Druid can use the dnd 5e sunburst. Sunburst 5e … Read more

Sunbeam 5e

A bright light emanates from your hand and forms a 5-foot-wide, 60-foot-long linear zone. All creatures in the zone must make one physical exemption. Sunbeam 5e Level: 6th Classes: Druid, Sorcerer, Wizard Casting Time: 1 Action Range: Self Components: V, S, M Duration: Concentration, up to 1 minute A creature that fails the immunity takes … Read more