Hold Monster 5e

Specify a creature you can see within the cast range. The target must make a Wisdom save. If the save fails, it will be paralyzed for the duration of the spell. Hold Monster Level: 5 Casting time: 1 Action Range: 90 feet Components: V, S, M Duration: Concentration, up to 1 minute This effect has no effect on undead. The … Read more

Hold Monster 5e

Specify a creature you can see within casting distance. The target must make a perception immunity, and a failed immunity renders it paralyzed for the duration of the spell. This effect does not work on undead creatures. The target may make another Perception Immunity at the end of its turn, and a successful Immunity terminates … Read more