Java – Android applications using libgdx crash since updating to ADT 17

Android applications using libgdx crash since updating to ADT 17… here is a solution to the problem.

Android applications using libgdx crash since updating to ADT 17

My Android program crashed. This started after updating Eclipse to 3.6.2 and updating the SDK and ADT (to 17) and I ran into issues. (My ddms also crashed after I updated Eclipse, but I fixed it.) I’ve now updated my SDK and ADT to 18, but I still have this issue. The lib folder in my Java project and Android project has not changed. I use Mario tutorials and build them. My java project works fine, but I don’t understand why my Android project doesn’t work.

Screenshot of my phone’s crash:
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LogCat in Eclipse:
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Solution

Because here has been explained and resolved, some changes in the latest ADT plugin have caused this, and the solution is just to add all the required sources to yours Android project, as shown in the link.

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