How do I call unity C# functions from Android plugins?… here is a solution to the problem.
How do I call unity C# functions from Android plugins?
I know how to call android functions using “AndroidJavaClass” and “AndroidJavaObject” in unison
But what I don’t know and want to know is —
How do I call a function present in Unicode from the Android Java plugin?
How do I call a unity C# function from an Android plugin?
Solution
Try this :
UnityPlayer.UnitySendMessage("gameobjectname", "methodname", "message");