Set the global variable Kivy
I’m using a screen manager to manage multiple different screens. One screen has two buttons that both lead to the other, but depending on which button is pressed, I want one label to display different text on the second screen. Here is my code :
.py
MY_GLOBAL = "test"
class ChooseProgScreen(Screen):
global MY_GLOBAL
def setTitle(self, newTitle):
MY_GLOBAL = newTitle
print(MY_GLOBAL)
class SwitchScreen(Screen):
global MY_GLOBAL
def getTitle(self):
return MY_GLOBAL
class ScreenManagement(ScreenManager):
pass
class MainApp(App):
def build(self):
presentation = Builder.load_file("kivy.kv")
return presentation
.kv
ScreenManagement:
transition: FadeTransition()
HomeScreen:
ChooseProgScreen:
SwitchScreen:
NewProgScreen:
<ChooseProgScreen>:
name: "chooseprog"
FloatLayout:
Button:
text: "test1"
on_release:
root.setTitle("test1")
app.root.current = "switch"
color: 1,1,1,1
font_size: 25
size_hint: 0.15,0.15
pos_hint: {"center_x":.1, "center_y":.9}
Button:
text: "test2"
on_release:
root.setTitle("test2")
app.root.current = "switch"
color: 1,1,1,1
font_size: 25
size_hint: 0.15,0.15
pos_hint: {"center_x":.3, "center_y":.9}
<SwitchScreen>:
name: "switch"
FloatLayout:
Label:
text: root.getTitle()
pos_hint: {"center_x":.1, "center_y":.1}
font_size: 25
In ChooseProgScreen in .kv, when the button is released, I call a method from the .py file, set the global variable to the new screen and print it. When you press one of the buttons, the print section works fine, the global variable is printed as a new string, but the SwitchScreen label still shows
up
"test"
And not
"test1" or "test2"
I
think global variables might be a bad way to do this, but I don’t know how to do this using the screen manager and kivy language. It would be appreciated if someone could help with the proper use of global variables, or suggest a better way to do this.
Edit
The problem is that the screen only updates on the first load. I added an update method to SwitchScreen:
def update(self):
self.ids.switchtitle.text = self.getTitle()
and updated SwitchScreen: in .kv files
<SwitchScreen>:
on_enter:
root.update()
Label:
id: switchtitle
text: root.getTitle()
pos_hint: {"center_x":.1, "center_y":.1}
font_size: 25
Solution
Solution
- Define a class property MY_GLOBAL in your root widget class ScreenManagement() of type StringProperty.
- Update the MY_GLOBAL in the kv file.
Example
Master .py
from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.lang import Builder
from kivy.properties import StringProperty
class ChooseProgScreen(Screen):
pass
class SwitchScreen(Screen):
pass
class ScreenManagement(ScreenManager):
MY_GLOBAL = StringProperty('test')
class MainApp(App):
def build(self):
return Builder.load_file("kivy.kv")
if __name__ == "__main__":
MainApp().run()
kivy.kv
#:kivy 1.10.0
#:import FadeTransition kivy.uix.screenmanager.FadeTransition
ScreenManagement:
transition: FadeTransition()
ChooseProgScreen:
SwitchScreen:
<ChooseProgScreen>:
name: "chooseprog"
FloatLayout:
Button:
text: "test1"
on_release:
root.manager.MY_GLOBAL = self.text
root.manager.current = "switch"
color: 1,1,1,1
font_size: 25
size_hint: 0.15,0.15
pos_hint: {"center_x":.1, "center_y":.9}
Button:
text: "test2"
on_release:
root.manager.MY_GLOBAL = self.text
root.manager.current = "switch"
color: 1,1,1,1
font_size: 25
size_hint: 0.15,0.15
pos_hint: {"center_x":.3, "center_y":.9}
<SwitchScreen>:
name: "switch"
FloatLayout:
Label:
text: root.manager.MY_GLOBAL
pos_hint: {"center_x":.1, "center_y":.1}
font_size: 25