You throw a 4-inch diameter energy ball at a creature you can see within the range of the spell, and choose a type from strong acid, freezing, fire, lightning, toxin, and thunder to launch a ranged spell attack on the creature . When the attack hits, the creature will take 3d8 points of damage of your chosen type.
Chromatic Orb 5e
Level: 1st
Classes: Sorcerer, Wizard
Casting Time: 1 Action
Range: 90 feet
Components: V, S, M
Duration: Instantaneous
When you cast this spell with a spell slot of 2nd level or higher, the damage of the spell will increase by 1d8 for every level higher than the spell slot you use.