You throw a 4-inch diameter energy ball at a creature you can see within the range of the spell, and choose a type from strong acid, freezing, fire, lightning, toxin, and thunder to launch a ranged spell attack on the creature . When the attack hits, the creature will take 3d8 points of damage of your chosen type.

Chromatic Orb 5e

Level: 1st

Classes: Sorcerer, Wizard

Casting Time: 1 Action

Range: 90 feet

Components: V, S, M

Duration: Instantaneous

When you cast this spell with a spell slot of 2nd level or higher, the damage of the spell will increase by 1d8 for every level higher than the spell slot you use.