A burst of cold air bursts out of your hands. Each creature within the 60-foot cone must make a Constitution saving throw. The person who fails the save will suffer 8d8 points of cold damage, and if the save succeeds, the damage is halved.
Cone of Cold 5e
Classes: Sorcerer, Wizard
Casting Time: 1 Action
Components: V, S, M
The creature killed by this spell will become a frozen statue and will last until it is thawed. When using a 6th-level or higher spell slot to cast this spell, the spell damage increases by 1d8 for each level higher than the 5th-level spell slot you use.