Conjure Celestial 5e

You summon a Celestial creature with a challenge level of 4 or lower and make it appear in an unoccupied space within the cast range that you can see.

Conjure Celestial

  • Level: 7
  • Casting time: 1 Minute
  • Range: 90 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour

The Celestial creature disappears when its health drops to 0, or when the spell ends.

The summoned celestial creature maintains a friendly relationship with you and your partner.

You toss the first attack power for the summoned creatures, and get their own action rounds accordingly.

The celestial creature obeyed all language commands issued by you (without requiring you to take action), provided that the command must not violate its camp.

If you do not issue any commands, the creature will protect itself before the hostile creature. If there is no hostile creature, it will not perform any action.

The specific value of this celestial creature is controlled by DM.

Ascending ring cast effect. When casting this spell using the 9th-level spell slot, you will summon a Celestial creature with a challenge level of 5 or lower.

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