Flesh to Stone 5e

You try to turn a creature you can see within the range of the spell into stone. If the target’s body is composed of flesh and blood, it must make a Constitution saving throw. The body of the person who fails the save will become blunt and bound by it. Those who successfully save will not be affected by this effect.

Flesh to Stone 5e

Level: 6th

Classes: Warlock, Wizard

Casting Time: 1 Action

Range: 60 feet

Components: V, S, M

Duration: Concentration, up to 1 minute

A creature bound by this spell must make another Constitution saving throw at the end of each turn. After three successful saving throws, the spell ends. After three failed saves, the creature becomes stone and is considered petrified for the duration.

Success or failure of the verification does not need to be continuous; just record the number of each situation until one of them accumulates three times.

If the creature is destroyed by a petrified body, it will suffer the same damage when it returns to its original form.

If you maintain the maximum duration of concentration for the spell, the effect of the creature turning into stone will remain until it is removed.