Designate a creature that is not hostile to you, and all Charisma checks you make against it for the duration of the spell have an advantage.
Friends 5e
Level: Cantrip
Classes: Sorcerer, Warlock, Wizard, Bard
Casting Time: 1 Action
Range: Self
Components: S, M
Duration: Concentration, up to 1 minute
When the spell ends, the creature realizes that you used magic to manipulate its emotions and turns hostile to you. At this point, the creature will attack you directly if it is violent, while a nonviolent creature will seek other forms of retaliation (as determined by the DM), depending on the specifics of your interaction with it.