Specify a creature you can see within casting distance. The target must make a perception immunity, and a failed immunity renders it paralyzed for the duration of the spell. This effect does not work on undead creatures. The target may make another Perception Immunity at the end of its turn, and a successful Immunity terminates the effect of the spell on it.
Hold Monster 5e
Classes: Bard, Wizard, Warlock, Sorcerer
Casting Time: 1 Action
Range: 90 feet
Components: V, S, M
Duration: Concentration, up to 1 minute
When casting this spell using 6 rings or more, you may assign an additional creature for each ring of spell position you use that is higher than 5 rings. When assigning a target, each target creature must be within 30 feet of the other target.