Knock 5e

Specify an object that you can see within the cast range. The object can be a door, a box, a chest, a pair of shackles, a padlock, or another object that is prevented from being opened by magic or ordinary means.

Knock 5e

Level: 2nd

Classes: Sorcerer, Wizard, Bard

Casting Time: 1 Action

Range: 60 feet

Components: V

Duration: Instantaneous

A target locked by an ordinary lock will be unlocked, a stuck target will be released, and a latched target will be opened. If the target is locked by multiple locks, only one lock will be opened.

If the target you specify is locked by arcane locks, the arcane lock will be suppressed for 10 minutes, during which time the target can be opened and closed normally.

When this spell is cast, the subject will make a loud knocking sound, which can be heard within 300 feet.